Philipp has been running software projects for the last 10 years,
working in mobile entertainment, e-commerce and games. He used just
about every methodology to manage software projects so far, from
waterfall over scrum to kanban, but he is still looking for the holy
grail.

Since 2009 he has been responsible for the game development at Wooga,
where some unique requirements around developing games with flash
entered the mix.

So far his team developed 3 of the current top 15 games on Facebook,
and they are on an ambitious mission. Wooga is the third biggest
developer of Social Games in the world and with about 50 million
active users the number one from Europe.